
Syed Umer Kazmi
I am a game developer with a strong background in C++ and Unreal Engine, specializing in gameplay programming and systems design. With experience in game testing, procedural generation, and full-stack web development, I bring both technical expertise and creative problem-solving to my projects. Passionate about building immersive experiences, I thrive in collaborative environments and continuously explore new technologies to push the boundaries of game development.
My projects




Experience

Game Developer
Barque 42. December 2024 - Presend time
Developed and tested engaging gameplay experiences using C++ and Unreal Engine. Contributed to game systems, level design tools, and procedural generation while collaborating with designers and developers to refine mechanics and performance.

Software Engineering Fellowship
Headstarter AI. July 2024 - September 2024
Selected for an intensive AI-focused fellowship, gaining hands-on experience with large language models (LLMs) and prompt engineering. Developed AI-driven solutions, explored automation techniques, and collaborated with peers to apply AI in real-world scenarios.
Check out the game i developed
How it works?
Strong Technical Expertise
Proficient in C++, Unreal Engine, and full-stack development, with hands-on experience in gameplay programming, procedural generation, and AI-driven solutions.
Game Development & QA Experience
Developed and tested games, ensuring high-quality gameplay, performance optimization, and bug-free experiences through rigorous testing and collaboration.
Problem-Solving & Adaptability
Skilled in debugging, optimizing code, and implementing creative solutions, with a track record of learning and adapting to new technologies quickly.
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